League of Legends Patch 26.16 Notes - LoL Classic Notes now too!
League of Legends patch 26.16 notes - summarized for quick retention.
Official Patch Notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-16-notes/
Fresh Spawns - New Additions
New magic resist scaling for ADCs, support role quest changes, and jungle pet adjustments.
CLASSIC- Akali, Kennen, and Shen join the classic roster.
New skins - Faerie Court Bel'Veth, Gwen, and Lulu.
Epic Spawns – Big Changes
Classic got its first balance pass to champions, runes, gold generation, homeguards, jungle, and turrets.
Two new gold augments for ARAM: Mayhem, Upgrade: Sundered Sky and Upgrade: Ravenous Hydra.
Various augment changes and bugfixes for ARAM: Mayhem.
Arena champion balance pass with a few item and augment changes.
Main Champion Changes
Main Champion Changes- Classic
System & Item Changes
Beserker's Greaves is getting 5% more attack speed to it and its tier 3 counterpart.
Black Cleaver received 5 more AD but has separate movespeed bonuses for ranged vs. melee again.
Eclipse now does more damage but gives slightly less shield.
Runaan's Hurricane give more movespeed and each bolt now does 65% of attack damage.
Sterak's Gage now gives 50% of base attack damage.
Sundered Sky has had the Ruby Crystal removed from its recipe, upping the combine cost to keep the same price, heals less but gives 50 more HP.
Sunfire Cape does slightly more damage, but less increased to minions and monsters, for a 100 gold increase.
Chainlaced crushers give 5 less magic resistance.
Spellslinger's Shoes give 2 more magic penetration.
Tiamat gives 5 more attack damage.
Fleet Footwork heals more.
Hail of Blades gives less attack speed to melee and does less bonus damage early but scales harder.
Jungle pets damage scales better with bonus ability power, armor, magic resist, and health.
Support role quest changed to penalize leaving botlane before level 5 heavier.

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