League of Legends Patch 26.11 Notes
The 26.11 patch notes summarized for quick retention
Official Patch Notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-11-notes
Fresh Spawns - New Additions
Pride 2026, returning icons and trails for 1 blue essence and 2 new icons for also 1 blue essence each.
New Dayjob/ Foodfight epic skins for Sion, Irelia, Illaoi, and a legendary for Vel'Koz.
New Eternal Aspect legendary skins for Leona and Diana, and Gacha mythic variant for Diana.
Epic Spawns – Big Changes
Adjustments to supports this patch, buffing tanks and altering enchanter items and quest rewards.
Minor champion specific changes to ARAM and ARAM: Mayhem this patch.
3x6 Arena got more changes this patch, new Guest of Honor and changes to augments, items, and champions.
Main Champion Changes
System & Item Changes
Void Grubs now have more HP and do more damage.
Mid Role Quest bonus AP and AD went from 6% to 8%.
Dream Maker support role quest item received changes to its damage reduction functionality and its damage to not be on-hit and the first instance but be able to proc on multiple instances with decreased efficacy.
Summon Aery gives less shields.
Aftershock gives 10 more immediate MR and armor, but 5% less total bonus.
Guardian has reduced cooldown and adjusted shielding.
Deathfire Touch now does only magic damage so it no longer procs Black Cleaver.
Moonstone Renewer received a bug-fix adjustment, it can no longer double dip heal and shield power on bounces* but also doesn't double dip from enemy Grievous Wounds.
Imperial Mandate has been reworked with changes to its buildpath and cost, no longer marks enemies to take %health damage when hit by allies, now gives 15 ability haste to abilities with immobilizing effects and instead marks enemies with 6% vulnerable for 4 seconds meaning percent increased damage. (my ARAM Trundle mandate first build is very happy.:)
Echoes of Helia stores 5% less damage.
Locket of the Iron Solari gives 5 more MR and armor.
Knights Vow redirects 2% more damage and heals for 2% more of targets damage.
Zeke's Convergence now readies upon ult cast but activates if an enemy enters the range or after 5 seconds.
Experimental Hexplate attack speed and movespeed after ulting is now reduced for ranged champions.
Heartsteel damage to health conversion rate is being reverted back to 10% from 8.
Statikk Shiv received 5 more AD.

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